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S.23 | March 3 - May 2

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Author Topic: Pro] challenges xA.  (Read 1203 times)

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Offline Stripper

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Pro] challenges xA.
« on: January 03, 2014, 09:58:24 PM »
Either

4x 1v1s
5x 2v2s

or

5x 1v1s
6x 2v2s

rvr
bo3
first to 50 or until CW is inactive.

I made this thread because I had to leave from battle.net.  Our lineup is:

1v1:
Pro]Gohan-
Pro]moNte-
Pro]Tyga-
Pro]MaGnuS-
(Pro]Stalker-)

2v2:
Pro]Gohan-
Pro]moNte-
Pro]Tyga-
Pro]TekniQ-
Pro]Brian-
(Pro]Stalker- or Pro]MaGnuS-)

Offline xS.Jake

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Re: Pro] challenges xA.
« Reply #1 on: January 05, 2014, 01:27:03 AM »
xS is throwing the offer of a 2 man per clan cw. sc.t xs pro and xa throw their best 2 1sers out to partake in the clan war brawl, most points wins.  2-0 3 pts 2-1 2 pts.  all 1sers play each other.  i think it would be fun.  Me and Reach would participate for xS.

Offline teKniQ-

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Re: Pro] challenges xA.
« Reply #2 on: January 05, 2014, 02:26:58 AM »
David?

Offline Stripper

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Re: Pro] challenges xA.
« Reply #3 on: January 05, 2014, 02:34:15 AM »
2 players is not enough man lol. Even 3 is still not enough. 4 would be more acceptable...

But we want to CW xA.

Offline koN

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Re: Pro] challenges xA.
« Reply #4 on: January 05, 2014, 02:44:37 AM »
xS.koN and xS.VaNz can fix that problem

Offline Stripper

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Re: Pro] challenges xA.
« Reply #5 on: January 05, 2014, 03:18:48 AM »
Spliff
Samba
Scary
Preach are ready for duty, don't worry ;)

Offline Stripper

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Re: Pro] challenges xA.
« Reply #6 on: January 05, 2014, 03:19:22 AM »
Better start learning spanish

Sc.TkoN and Sc.TVaNz will be needed!

Offline koN

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Re: Pro] challenges xA.
« Reply #7 on: January 05, 2014, 03:30:05 AM »
Better start learning spanish

Sc.TkoN and Sc.TVaNz will be needed!

Don't make me agree to Jakes 2 man clan war option and Cole and I will tear it up on SilenT

Offline xS.Jake

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Re: Pro] challenges xA.
« Reply #8 on: January 05, 2014, 10:58:30 AM »
rob like a clan war ffa with the two best players from each clan.  sc.t pro xa xs and now silent.  only 1s.  just for fun.  i asked masen and alex if they would want to cw and they said no.  So this is my proposal.

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Re: Pro] challenges xA.
« Reply #9 on: January 05, 2014, 04:34:14 PM »
2 people is just not enough in my opinion. It'd end right away anywyas. We can always do this, but this is completely unrelated to my cw vs xA, which they turned down because Aoso and Buc are no where to be seen.

Offline Stripper

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Re: Pro] challenges xA.
« Reply #10 on: January 05, 2014, 04:37:13 PM »
We could always do a korean clan war, for that matter, David.

and instead of doing something like multiple 2 men clan show down... select two leaders and draft like 4-5-6 people each. Team 1 vs Team 2. We can add 1v1s and 2v2s.

Offline ZerG

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Re: Pro] challenges xA.
« Reply #11 on: January 05, 2014, 04:45:39 PM »
TBB version 2? haha

Offline Stripper

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Re: Pro] challenges xA.
« Reply #12 on: January 06, 2014, 07:00:15 AM »
TBB ?

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Re: Pro] challenges xA.
« Reply #13 on: January 06, 2014, 11:43:37 AM »
we did that exact idea before ugl 1 rob, didnt go too well.  But the idea was great and it couldve been fun. its just hard to keep track of whos on whos team and all that.  Soooooo what we should do is the multi clan, clan war.  sounds fun to me.

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Re: Pro] challenges xA.
« Reply #14 on: January 06, 2014, 05:41:39 PM »
You guys "drafted" way too many people from what I recall. Too many people made that shit impossible to figure out.

Offline koN

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Re: Pro] challenges xA.
« Reply #15 on: January 06, 2014, 06:41:12 PM »
Yes there was way to many people and way to many "noobs" but GobbaH wanted everyone to feel like they could play so he included everyone and a lot of people didn't want to play certain players or really want to be apart of it but GobbaH didn't care about that and wanted everyone to feel involved in it. The teams were like 15 people large which is just retarded if we're going to do this again they would be smaller teams of like 6 or so and not have as many noobs in it. It's a good idea in theory but it was executed poorly so some major changes would have to happen for it to run smoothly.

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Re: Pro] challenges xA.
« Reply #16 on: January 06, 2014, 09:18:38 PM »
If I do it, it'd be teams of 5-6-7 and maybe 8 if we have enough decent players. Now we just have to find 10 to 16 players that would like to participate in this event and we can get it started.

Offline V/H/S

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Re: Pro] challenges xA.
« Reply #17 on: January 07, 2014, 10:15:16 AM »
I thought that the TBB was actually set up pretty well at least for the time I was playing it, the main problems were that Victor was just giving like 3000 free wins to everyone and that a lot of people just weren't active in it.