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Author Topic: Tank pushing a choking Protoss  (Read 1164 times)

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Offline Machines.

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Tank pushing a choking Protoss
« on: August 01, 2013, 01:43:53 AM »
Before I lay out the.. "what if, but, then". Let me set a foundation for tanks vs cannons.
Tanks kill cannons in 3 shots. 5 shots for sunkens.
There is a few problems such as...
Not scouting a double/tripple.
A quick reaver drop.
Some sort of devious cheese/strat that will stop the tank push or damage the terrans economy. Crippling the push, or forcing the terran to ALL-IN from there.

         ~This is still a work in progress~

However. Let's say a protoss chokes + double/tripple nexus.
A single factory tank push would allow for more firebats/stim/range. But... The downside if the protoss goes dragoon range and keeps using 3-6 dragoons to pick off stray tanks.
A double factory tank push requires 2 gas. (2 SCV's on each gas). (3 SCV's on     each gas for academy upgrades + firebats).
Theoretically, you can break down the protoss choke, much quicker than a Zerg choke.

This is my approach to tank pushing a choking Protoss. I am up for suggestions. Heck, even a few friendly 1v1's To see what works better, or maybe a tank push vs protoss is completely stupid. (I don't know).

Offline dirl

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Re: Tank pushing a choking Protoss
« Reply #1 on: August 01, 2013, 03:21:25 AM »
This is just part of the basic rock-paper-scissors of FMP, you can respond to a P choke (whore strat) with a risky strat (fast push / tank drop) or you can use the opportunity to triple and secure map control.

Two things to note: P can make a lot more static defense in the first several minutes than Z, which makes up for the fact that cannons die faster, and you can always float a building into the toss base for intel.

Offline SilenT.BaNg

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Re: Tank pushing a choking Protoss
« Reply #2 on: August 17, 2013, 11:59:11 AM »
unless ur in an excellent spot to push the protoss i highly dont recommend you doing it.  its very different than pushnig a zerg whereas even if the zerg is cross map u will push the Z.  unless ur right beside the protoss, ur asking to get owned especially if they early doubled or tripled as P.

against avg to low lvl players u might have some success but against top players its extremely hard because they exceed the level where they just do things like using some zelots and goons.  for example, i played searcher the other day tvp and i tried tank pushing and he literally just bought time with cannons until he cud mass zelost with speed and use 1-2 reavers to rape my marines and fbs.  early game reavers for p absolutely tears terran apart.

honestly in my opinion, when you see choke p, i'd set up a choke and just triple with terran and play mid-long game.  terrna compeltely destroys protoss pretty much mid-long game unless they go carriers and as corner t, u can hold protoss forever if there not using carriers